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Fireworks

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Devlog

  • Day 4
    August 05, 2020 by catsanddo
    Today was spent doing a lot of work on cut scenes for the end of the day. Another big part was the creating the final boss fight (which ties heavily into cut scenes as well). It was a unique learning... Continue reading
  • Days 2-3
    August 04, 2020 by catsanddo
    Day 2 First, day 2. I didn't actually do much that day. It was just some simple brainstorming and planning out certain ideas. At this point I had all enemy types planned out, and a basic level structu... Continue reading
  • Day 1 of Fireworks
    August 03, 2020 by catsanddo
    This was my first full day of the jam, and I'm pretty proud of what I have done so far. Most of the main game play and structure is there which includes: Controlling the firework, collisions with obst... Continue reading
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